The following driving question was my problem of practice and action research for the SY-2019-2020...
Category - Gamification
Leverage games design principle to motivate and engage your learners.
Go With The Flow
A couple of years ago, I was working on a prototype of a holiday platform game, called Winter...
Boss Battle Essentials
When we think of boss battles, we think of our battle with Lavos, Mother Brain, or Ganondorf. They...
The Final Countdown: Scarcity in Time
Time is a resource that we will never earn back again . . . . . . which makes this game...
The Design of Adventures
When learning is an adventure, being in school will never be the same. In a previous blog, Epic...
The Power of the Progress Bar
Noticing one’s ability to grow, develop, and master a series of skill sets is empowering than...